電ファミニコゲーマー

電ファミニコゲーマー

@denfaminicogame

「ゲームの面白い記事読んでみない?」あなたの時間を奪う、読み応えたっぷりの記事をお届け!「電ファミニコゲーマー」の公式アカウントです。 ▼YouTubeはじめました▼ https://www.youtube.com/channel/UCCtPlIxooFeAmSuQ6BKbxtQ

日本 東京都 https://news.denfaminicogamer.jp/ Joined 2014-09-02 Date of Analysis: Dec 16, 2025

734,339

Followers

3,428

Following

62,480

Tweets

2,572.1

Avg Engagement

3,894

Listed

Yes

Verified

Account Overview

What This Report Covers

This comprehensive analysis examines @denfaminicogame's Twitter/X presence across multiple dimensions. We analyze tweet content, engagement patterns, audience demographics, posting habits, and network connections to provide actionable insights about this account's social media strategy and influence.

Account Classification

  • Account Size: Macro Influencer (100K+)
  • Account Age:2014-09-02
  • Verification:Yes
  • Location:日本 東京都

Data Summary

  • Tweets Analyzed:3,245
  • Avg Likes per Tweet:1,305.8
  • Avg Retweets per Tweet:1,266.2
  • Followers Analyzed:50,000

Engagement Analysis

Based on 3,245 tweets

The account maintains high engagement with its followers, indicating a loyal and active community. The content is well-received, with a significant number of likes and retweets on each post.

1,305.8

Avg Likes/Tweet

1,266.2

Avg Retweets/Tweet

4,237,483

Total Likes

4,108,855

Total Retweets

Engagement Quality Analysis

Median-based metrics that resist fake virality and outliers.

351

Median Likes

230

Median Retweets

2,402

75th Percentile

131,304

Top Tweet

3.5

Engagement per 1K Followers

Normalized influence metric

Viral Spikes

Engagement Pattern

Few posts get most engagement

Posting Behavior

Content style and format preferences

Broadcaster

Primarily shares original content

72.5%

Original

11.8%

Replies

15.6%

Retweets

0.1%

Quotes

0.0%

Threads

0.0%

With Media

95.2%

With Links

21.0%

With #Tags

22.5%

With @Mentions

4.9%

With Emojis

166

Avg Length

Audience Reaction Profile

Broadcast

Focuses on original content over replies

0.16

Reply/Original Ratio

0.0

Quote/RT Ratio

Posting Rhythm

Highly Bursty

Posts in concentrated bursts

90.9%

Weekday Posts

9.1%

Weekend Posts

Top Hashtags

#thegameawards (118) #ゲームのお天気お姉さん (61) #nintendodirectjp (60) #神ゲー2022 (60) #ニンダイ (59) #ブルアカらいぶやっちゃいますsp (29) #アズールレーン (23) #アズ生ロイヤルsp (23) #stateofplay (22) #ff16 (16)

Most Mentioned

@denfaminicogame (374) @numan_edd (273) @numan_eddをフォロー (110) @nicogame_pr (25) @mmk_seto (21) @dyschronia_jp (9) @denfaminicogameと (8) @taitai999 (7) @sin_chronicle (6) @flexispot_jp (6)

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Content Strategy Analysis

Based on 3,245 tweets

Content Type Distribution

Content Breakdown

Original Tweets 2,353 (73%)
Replies 384 (12%)
Retweets 506 (16%)
Quote Tweets 2 (0%)

What This Reveals About Their Strategy

This is a content-creator focused account that primarily shares original thoughts, ideas, and media. With original content dominating their feed, they position themselves as a source of new information rather than a curator. This strategy works well for establishing thought leadership.

The 506 retweets (16% of activity) show they also amplify content from others, which helps build relationships with other accounts and provides value to followers by surfacing relevant content.

Posting Patterns & Optimal Timing

Based on 3,245 tweets

Engagement by Hour (UTC)

Posting Frequency Over Time

Timing Insights

Understanding when an account posts and when their audience is most responsive provides valuable competitive intelligence. The charts above show when this account's content receives the most engagement, which often correlates with when their specific audience is most active on the platform.

Peak posting times vary significantly based on an account's audience demographics, timezone distribution, and content type. Accounts with global audiences often see engagement spread across multiple time windows, while those with regional focus may have more concentrated peaks.

Audience Demographics

Based on 50,000 followers

The primary audience is likely gaming enthusiasts, particularly those interested in Japanese games and related media. The content appeals to fans of both mainstream and niche gaming titles.

Good

Audience Quality

15.2%

Suspicion Index

15.9%

Low-Quality %

36

Median Reach

Audience Quality Signals

Lower percentages indicate healthier, more authentic followers.

26.4%

Empty Bio

8.6%

<10 Tweets

7.2%

Mass Following (>2K)

0.0%

New (<90 days)

42.5%

Low Ratio (<0.1)

0.0%

New (<180 days)

87.4%

No URL

5.5%

<3 Tweets

Free Mode Analysis: These quality metrics use heuristic signals (empty bios, low tweets, suspicious ratios). For ML-powered bot detection with 95%+ accuracy, use our dedicated tool.

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Follower Reach & Influence

This account's followers have their own audiences, creating potential for secondary amplification.

33,740,056

Total Potential Reach

36

Median Follower Reach

153

75th Percentile Reach

4.4%

>1K followers

0.4%

>10K followers

0.1%

>50K followers

0.0%

>100K followers

Creator vs Consumer Split

Classification based on tweet activity: Creators (>100 tweets), Consumers (10-100 tweets), Dormant (<10 tweets).

78.3%

Creators

39,139 accounts

13.1%

Consumers

6,548 accounts

8.6%

Dormant

4,313 accounts

190

Verified Followers

0.38% of total

0.4%

Professional Bios

founder, dev, analyst, etc.

0.15

Median Follow Ratio

follower/following

Follower Influence Distribution

How many followers do their followers have?

Follower Account Age

How long have followers been on Twitter?

Geographic Distribution

Top locations where followers are based (from those who share location data):

日本 (1,476) Japan (371) 日本 東京 (184) 東京 (176) 北海道 (109) 大阪 (104) 東京都 (81) Tokyo-to, Japan (64) 日本 大阪 (59) 神奈川 (55)

303

Verified Followers

0.3% of total

8,774

Protected Accounts

8.77% of total

5 years

Avg Account Age

of their followers

Notable Followers (By Influence)

Top accounts following this user, sorted by their follower count:

Username Followers Profession Interests
@JohnCena 14,105,433 Wrestler Wrestling, Motivation, Self-promotion
@shishirobotan 942,668 Gamer Gaming, White Lion, DreamHack
@omarupolka 902,346 VTuber Circus, Fennec, Swing
@rouka0101 499,060 Illustrator Character Design, Illustration, Manga
@riteiruozisan 498,015 Gamer Gaming, Anime, Memes
@red2red2red2 415,370 Fishmonger Fish, Kyoto, Fresh fish
@youheisensei 326,347 Teacher Anime, Manga, Teaching
@ton_ton1945 316,408 - -
@CHiCOxxx_tweet 261,942 Singer Music, Gaming, Photography
@KIKKUNmk2 218,953 Artist MSSP, Art, Photography

Top Keywords in Follower Bios

apex (1,523) rt (1,312) youtube (1,151) fgo (949) vtuber (849) dm (808) twitter (806) ff (760) pc (584) mtg (557)

Top Hashtags in Follower Bios

#ホ (397) #フ (192) #apex (180) #ラリファミリー (160) #ハ (149) #ケ (135) #フォロハ (119) #原神 (117) #ト (95) #ヘフ (89)

75,481

Followers With Bio

24,519

Followers Without Bio

75.48%

% With Bio

24.52%

% Without Bio

Why Audience Demographics Matter

Understanding who follows an account reveals the type of influence they hold. Accounts followed primarily by users with few followers indicate broad, mainstream appeal. Those with many high-follower followers have greater potential for content amplification through secondary sharing.

Account age distribution also tells a story: a follower base with many new accounts might indicate recent viral growth, while established followers suggest long-term, stable influence. Geographic data helps understand the cultural context and timezone spread of the audience.

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Viral Tweets

Top 5 by likes+RTs from 3,245 analyzed

443,868

Combined Engagement

283,658

Total Likes

160,210

Total Retweets

88,774

Avg per Tweet

Key Metrics for Viral Tweets

0%

With Media

20%

With Hashtags

20%

With @Mentions

100%

With Links

Topical Analysis:

Gaming News Game Promotions Entertainment Japanese Gaming Culture Community Engagement Multimedia Content Trending Topics
電ファミニコゲーマー
@denfaminicogame

『アーマード・コア6』正式発表!!!!!!2023年リリースへ https://t.co/M0T4Ayk2eJ #TheGameAwards https://t.co/1jsTIZNg5f

2022-12-09
Retweets: 56,450 Likes: 74,854 Engagement: 131,304
電ファミニコゲーマー
@denfaminicogame

『ポケモン』全長150cmの巨大すぎる「カビゴン」のクッションが予約受付を開始 https://t.co/jb18gwSkSF ふわふわのお腹に乗ることも可能な超巨大サイズで価格は7万2000円。原作ではカビゴンを起こせるアイテム「ポケモンのふえ」も付属 https://t.co/ttHrPFH9rO

2023-03-31
Retweets: 21,798 Likes: 83,342 Engagement: 105,140
電ファミニコゲーマー
@denfaminicogame

北欧神話風の世界で妹を探すホラーゲーム『Bramble The Mountain King』体験版が期間限定で配信開始 https://t.co/4zPUDljHhB フォトリアルな美しいビジュアルと細密な演出で描き出す「不気味な絵本」のような恐怖。小まめにリスポーン地点が更新される「カジュアルな死にゲー」要素も魅力 https://t.co/EeT0GfZYdK

2023-02-07
Retweets: 13,962 Likes: 64,631 Engagement: 78,593
電ファミニコゲーマー
@denfaminicogame

\電ファミ&amp;numanのお年玉超特大プレゼント祭り!/ 明けましておめでとうございます! 新年祝いの気持ちを込めまして 電ファミ編集部より PlayStation 5を1名様にプレゼント! @denfaminicogame と @numan_edd をフォロー&RTで応募完了 プレゼント一覧はこちら▼ https://t.co/wdI2X1EERl https://t.co/eKkCCLroej

2023-01-01
Retweets: 54,269 Likes: 12,750 Engagement: 67,019
電ファミニコゲーマー
@denfaminicogame

正義の味方「ハリー・ポッター」が居ないので 『ホグワーツ・レガシー』で Let’s エンジョイ 死の呪文 https://t.co/rLO1rJYctB 合法的に“許されざる呪文”が使える唯一の存在“主人公”がめちゃくちゃにブッ飛んだゲームだった https://t.co/5TwzVcnjQw

2023-02-07
Retweets: 13,731 Likes: 48,081 Engagement: 61,812

Key Insights & Takeaways

The account focuses on trending and popular gaming topics, which helps maintain high engagement. It leverages multimedia content such as links to YouTube and articles to enhance user interaction. The use of hashtags and promotional links suggests a strategy to drive traffic and increase visibility.

Strengths

  • + Strong engagement rates above platform average
  • + Established follower base of 734,339
  • + Strong original content creation
  • + Active presence with consistent posting

Opportunities

  • ~ Optimize posting times for peak engagement windows
  • ~ Analyze top-performing content for replicable patterns
  • ~ Leverage geographic concentration for targeted content
  • ~ Explore collaboration potential with followed accounts

Summary

This analysis of @denfaminicogame reveals an exceptionally influential Twitter presence with 734,339 followers. The account demonstrates a content-creator strategy, averaging 2,572.1 engagements per tweet. Key strengths include consistent posting and an engaged audience, with opportunities to further optimize timing and content strategy based on the patterns identified in this report.

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About This Analysis: This analysis is based on a snapshot of followers, following, and recent tweets. It evaluates structure, quality, and behavior, not historical growth. Metrics like growth rate, momentum, churn, or spike analysis require time-series data which is not available from a single snapshot.

Data collected and analyzed by twtData | Analysis date: Dec 16, 2025